- programmer,
Volker Wertich,
after development had
already begun.
Wanting to
create something unlike other titles available at the time,
Wertich decided to focus...
- city-building and real-time
strategy video game
series created by
Volker Wertich in 1993. The
original game was
released on the Amiga, with
subsequent games...
-
rulers of the universe. The game was
designed and co-programmed by
Volker Wertich,
creator of the
original Settlers game.
Although the core
supply and demand-based...
- Ingelheim, Germany, and
founded as
Phenomic Game
Development in 1997 by
Volker Wertich, who had
previously worked for Blue Byte and
developed The
Settlers and...
- in
Adobe Flash, but
dropped its
development when
approached by
Volker Wertich, who
asked them to work on his then-upcoming game, SpellForce: The Order...
-
generally favorable, and
spawned several sequels. It was also
Volker Wertich's, one of the game's designers, most
successful game
until The Settlers...
-
anything the
fanbase disliked or felt
could be
improved upon. However,
Volker Wertich, who had
designed and
programmed the original, was not
involved with the...
-
Settlers IV was
announced by Blue Byte at the ECTS in
August 1999.
Volker Wertich, who had
created The
Settlers series, and
designed and
programmed both...
-
Emerald Mine (1987) and its sequel,
Emerald Mine II,
designed by
Volker Wertich; 1991's Hägar der Schreckliche, the company's only
licensed game; and the...