- and
referencing throughout the game make the
world feel cohesive.
Kevin VanOrd from
GameSpot made
similar comments,
stating that the new
ideas added to...
- use.
VanOrd appreciated its flexibility,
though he
thought it was streamlined,
alongside the
inventory management system. Both GameSpot's
VanOrd and Juba...
-
Archived from the
original on 3
September 2021.
Retrieved 2
September 2021.
VanOrd,
Kevin (2
September 2021). "Lego
Pirates of the Caribbean: The
Video Game...
- However, he
criticized the
tactical camera for
being "unreliable".
Kevin VanOrd described the
combat system as "fun" and "colorful",
though he too lamented...
- the
characters featured in the game were "contrived and boring".
Kevin VanOrd from
GameSpot stated that the
story "lumbers
through one
cliche after another"...
- 30 May 2015.
VanOrd,
Kevin (12 May 2015). "The
Witcher 3: Wild Hunt Review". GameSpot.
Archived from the
original on 9 June 2015.
VanOrd,
Kevin (13 December...
- the
charm of its
inspirations ********in's
Creed and Batman: Arkham,
Kevin VanOrd of
GameSpot called Shadow of Mordor's
combat an
improvement of the ********in's...
-
noted that
Jason is a
relatable character due to his many flaws.
Kevin VanOrd from
GameSpot questioned some of the
narrative decisions, such as the heavy...
- closure" to the
story of The Journey,
according to
Shane Bettenhausen.
Kevin VanOrd called FES a "wonderfully
enhanced version of an already-great RPG"; in...
-
violence and its
psychological horror-based storyline. GameSpot's
Kevin VanOrd said the game was "not as
shocking as you'd expect, but
Manhunt 2 still...