-
every undertrick has a
fixed cost of 100 or 50 points. The
scores for (re)doubled
undertricks are such that
after the
first vulnerable undertrick, n vulnerable...
- contract, the
defenders receive points depending on the
declaring side's
undertricks (the
number of
tricks short of the contract) and
whether the contract...
- they get nothing. The
defenders get 10
points per
overtrick made by, or
undertrick missed by, the
declarers (if the
declarers bid 2 and only make 6 tricks...
-
declarer loses the
value of the
contract multiplied by the
number of
undertricks (tricks missing) in dump
points (×10), and also pays the same amount...
- they bid, they
score undertricks. For example, a bid of '1 nullos'
would score one
overtrick if 8
tricks were lost or one
undertrick if 6
tricks were lost...
-
overtrick or
undertrick in a Prop and Cop or Solo is
worth an
extra unit. In Abundance,
overtricks gain an
extra two
units each, but
undertricks cost only...
- what was bid. Otherwise, the
opposing players receive one
point for each
undertrick or
overtrick by the declarer. This is
highly unusual –
normally the earlier...
- point-trick games, a
point shy of the
minimum needed to win the deal.
undertrick To fall
short of the
declared number of tricks. A
trick short of the bid...
-
Players who took
fewer tricks than
their bid lose one
point for each
undertrick.
Players who took more
tricks than
their bid lose one
point for each overtrick...
- positions.
Undertrick A
trick that
declarer does not win,
causing the
contract to go down.
Multiple undertricks occur: for example, two
undertricks could result...