- Banjo-
Tooie is a 2000
platform game
developed by Rare and
published by
Nintendo for the
Nintendo 64 console. It is the
second game in the Banjo-Kazooie...
-
setting the
events of Banjo-
Tooie in motion. The game
features mechanics very
similar to
those of Banjo-Kazooie and Banjo-
Tooie, but is pla**** from an isometric...
-
Nintendo 64 games. It
spawned a
series which includes two sequels, Banjo-
Tooie (2000) and Banjo-Kazooie: Nuts &
Bolts (2008), and two spin-offs, Grunty's...
- features. Rare
Replay uses the
prior Xbox 360
ports of Banjo-Kazooie, Banjo-
Tooie, and
Perfect Dark
rather than
emulating their originals. However, Rare chose...
- the
Killer Instinct series,
while Sabreman himself made a
cameo in Banjo-
Tooie, both by Ultimate's
successor company Rare. No
other games in the series...
-
development time
available to
implement the feature. The game's sequel, Banjo-
Tooie,
introduced the
ability for the
characters to
separate and be controlled...
-
directed the long-awaited sequel, Banjo-
Tooie,
which was even more
acclaimed than its predecessor.
After Banjo-
Tooie,
Mayles did
design on Conker's Bad Fur...
- by
Microsoft Game
Studios for the Xbox 360. Set
eight years after Banjo-
Tooie (2000), Nuts &
Bolts follows the bear-and-bird duo
Banjo and
Kazooie as...
- the
events of the
Nintendo 64 (N64)
games Banjo-Kazooie (1998) and Banjo-
Tooie (2000). In Grunty's Revenge, the evil
witch Gruntilda travels back in time...
- on Microsoft's Xbox Live
Arcade service,
including Banjo-Kazooie, Banjo-
Tooie, and
Perfect Dark,
following Microsoft's
acquisition of
Rareware in 2002...