- In
computer graphics, a
texture atlas (also
called a
spritesheet or an
image sprite in 2D game development) is an
image containing multiple smaller images...
- (inverse kinematics),
import H.264
videos with audio,
export bitmaps as
spritesheet for HTML5 Canvas,
brush scaling with
stage zoom,
universal do****ent type...
- and
libraries made by the Cocos2d community, such as
particle editors,
spritesheet editors, font editors, and
level editors, like
SpriteBuilder and CocoStudio...
-
published for HTML5, WebGL,
Scalable Vector Graphics (SVG)
animation and
spritesheets, and
legacy Flash Player (SWF) and
Adobe AIR formats. The
developed projects...
-
functionality (crop, scale, tint, etc.) text –
Handles fonts loading as
spritesheet and text rendering. Also
includes some text
processing functionality...
- PNGs,
which through the
TexturePacker tool were all
placed into one
spritesheet. The FlAn
player reconstructed the
sprites from the data files. A white...
- to
achieve an
immersive gaming experience: Animation:
Phaser supports Spritesheets and
texture atlases,
which include multiple frames or
character animations...