-
including Softdisk Magazette,
Softdisk Publishing,
Softdisk, Inc.,
Softdisk Internet Services,
Softdisk, L.L.C., and
Magazines On Disk.
Softdisk is most...
- work as a
freelance programmer.
Softdisk, a
computer company in Shreveport, Louisiana,
hired Carmack to work on
Softdisk G-S (an
Apple IIGS publication)...
- in Keen
Dreams was
developed by id and
published as a
retail title by
Softdisk;
episodes four and five were
released by
Apogee as the
shareware Commander...
- was
founded on
February 1, 1991, by four
members of the
computer company Softdisk:
programmers John
Carmack and John Romero, game
designer Tom Hall, and...
-
Apple II, 16-color,
Softdisk Dangerous Dave's
Risky Rescue, 1993, DOS, EGA,
Softdisk Dave Goes Nutz!, 1993, DOS, EGA,
Softdisk Dangerous Dave Goes Nutz...
- 3-D) is a
fantasy themed first-person
shooter (FPS) game
developed by
Softdisk and
released in
November 1992 for DOS. It is the
fourth entry in the Catacomb...
- Mind
Shear Software and
published by
Softdisk.
After Mind
Shear Software's
release of
Ironseed in 1994,
Softdisk Publishing reached out to them with the...
-
Apogee Software, the team
planned to quit
Softdisk and
start their own company. When
their boss,
Softdisk owner Al Vekovius,
confronted them on both...
- In
September 1990, John Carmack,
while working at
programming studio Softdisk,
developed a way to
implement smooth side-scrolling in
video games on IBM-compatible...
-
division from
Softdisk's art department, and
persuaded Tom Hall to come in at
night and help with game design.
Romero and the
others left
Softdisk in February...