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SimCopter is a 1996
flight simulator video game
developed by Maxis. It puts the
player into a 3D city. Like
Streets of
SimCity,
SimCopter lets the player...
- and
parks and
control the
people in it.
SimTown was
targeted more
towards children.[citation needed]
SimCopter puts the
player in the role of a helicopter...
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Darkspore SimEarth
SimAnt
SimLife
SimFarm
SimRefinery (commissioned by Chevron)
SimTower (developed by OPeNBooK;
titled The
Tower in ****an)
SimCopter Streets...
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resembled a city in
SimCity 2000.
SimCopter – An
arcade helicopter flight simulator based on the
cities of
SimCity 2000,
SimCopter was
published in 1996...
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Maxis produced other "
Sim" games. Wright's next game was
SimCopter (1996).
Although none of
these games were as
successful as
SimCity, they
further cemented...
- The
first prank do****entable as
being truly RTMark-sponsored was the
SimCopter "hack" (1996),
carried out by
founding member Jacques Servin Other RTMark...
-
developing SimCity 2000 and
SimCopter. He was lent one
programmer for the project,
Jamie Doornbos, who went on to
become the lead
programmer for The
Sims. During...
-
games (
SimCity,
SimCity 2000,
SimCity 3000,
SimCity 4,
SimCity
Societies and
SimCity) and
three spin-offs,
Sim City: The Card Game,
SimCopter and Streets...
- game
designer Will
Wright for the
Sims game
series developed by
Electronic Arts.
During the
development of
SimCopter (1996),
Wright sought to
avoid real-world...
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incarnation of the game
SimCopter,
which was
first planned as a stand-alone title, was
later integrated into
SimCity 64.
SimCity 64 was
developed by HAL...