-
before the
release of S.T.A.L.K.E.R.:
Shadow of Chernobyl,
notably Oles
Shishkovtsov and
Oleksandr Maksimchuk, the
programmers who
worked on the development...
- game
engine developed by 4A Games. It was
developed by
programmers Oles
Shishkovtsov and
Oleksandr Maksimchuk, who had
previously worked on the X-Ray engine...
- - GameFront". filefront.com. 8
April 2007.
Retrieved 11
April 2018.
Shishkovtsov, Oles. "Deferred
Shading in S.T.A.L.K.E.R." GSC Game World. Archived...
- 25, 2010. "History -
Electric Sheep Games".
Retrieved April 14, 2011.
Shishkovtsov, Oles (March 7, 2005). "GPU Gems 2:
Chapter 9.
Deferred Shading in S...
- the game
coming to the Wii U, 4A
Games chief technical officer Oles
Shishkovtsov said the Wii U has a "horrible, slow CPU". Beynon,
reiterated the sentiment...