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ShadowCaster is a first-person role-playing
video game
developed by
Raven Software. It was
published in 1993 by
Origin Systems after Electronic Arts acquired...
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encoding wide-open
areas takes extra space. The
Raven Software game
ShadowCaster uses an
improved Wolfenstein-based
engine with
added floors and ceilings...
- "
Shadowcaster Releases". MobyGames.
Retrieved July 20, 2024. "
ShadowCaster". classicReload.com.
March 13, 2014.
Retrieved July 19, 2024. "
ShadowCaster...
- ISSN 1042-8658. "Blueprint –
Shadowcaster". PC Zone. No. 7.
Dennis Publishing.
October 1993. p. 102. ISSN 0967-8220. "GamesDetail:
ShadowCaster".
Raven Software....
- use the
engine from
ShadowCaster to
create a ****uristic first-person
shooter game for
Strategic Simulations. However, the
ShadowCaster engine had by then...
-
Columbia Information on
Shadow Casters on
Clubture Network Shadow Casters on
Kulturpunkt Websites of projects:
Frooom Shadowcasters ZidneNovine Expozicija...
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textures in the
video games Doom and Doom II, as well as Witchaven,
ShadowCaster, and The
Elder Scrolls II: Daggerfall. 1980s
portal Kirkus Reviews found...
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Raven to
develop new
titles for the
personal computer starting with
ShadowCaster (1993),
which was
powered by
Raven Engine, a
modified Wolfenstein 3D...
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under a
proprietary license, and then
later under GPL-2.0-or-later.
ShadowCaster (1993) was
built upon the
Wolfenstein 3D
engine and was
licensed out...
- for an
adventure game like
ShadowCaster.
Following the
release of
Spear of
Destiny and the
completion of the
ShadowCaster engine, id
Software discussed...