- The
Sensorama was a
machine that is one of the
earliest known examples of immersive, multi-sensory (now
known as multimodal) technology. This technology...
- the help of his
partner developed the
Sensorama over
several years from 1957,
patenting it in 1962. The
Sensorama is big, bulky, and
shaped like a 1980s...
- Oculus/Meta
Quest 2
Oculus Rift CV1 S PICO 4
PlayStation VR
Samsung Gear VR
Sensorama SixthSense The
Sword of
Damocles VFX1
Headgear Virtual Boy
Virtual fixture...
- Oculus/Meta
Quest 2
Oculus Rift CV1 S PICO 4
PlayStation VR
Samsung Gear VR
Sensorama SixthSense The
Sword of
Damocles VFX1
Headgear Virtual Boy
Virtual fixture...
- Damocles, thus
making the
first virtual reality system. A
prior system,
Sensorama, used a head-mounted
display to play back
static video and
other sensory...
- the
onscreen activity. He
built a
prototype of his
vision dubbed the
Sensorama in 1962,
along with five
short films to be displa**** in it
while engaging...
- Oculus/Meta
Quest 2
Oculus Rift CV1 S PICO 4
PlayStation VR
Samsung Gear VR
Sensorama SixthSense The
Sword of
Damocles VFX1
Headgear Virtual Boy
Virtual fixture...
-
Morton Heilig, a cinematographer,
creates and
patents a
simulator called Sensorama with visuals, sound, vibration, and smell. 1968: Ivan
Sutherland creates...
-
Cinematographer Morton Heilig. He
created a
device known as the
Sensorama in 1962. The
Sensorama was a
videogame like
device that was so
heavy that it needed...
-
Harvard University Press. ISBNÂ 978-0-674-29966-5. Pelczar,
Michael (2015).
Sensorama: A
Phenomenalist Analysis of
Spacetime and Its Contents.
Oxford University...