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Pixar RenderMan (also
known as
RenderMan) is a
photorealistic 3D
rendering software produced by
Pixar Animation Studios.
Pixar uses
RenderMan to render...
- The name
RenderMan can
cause confusion because it has been used to
refer to
different things developed by
Pixar Animation Studios:
RenderMan Interface...
- The
RenderMan Interface Specification, or
RISpec in short, is an open API
developed by
Pixar Animation Studios to
describe three-dimensional
scenes and...
-
feature films,
technologically powered by
RenderMan, the company's own
implementation of the industry-standard
RenderMan Interface Specification image-rendering...
-
invention of the
multiplane camera, xerography, CAPS, deep canvas, and
RenderMan. Many
songs from the company's
films have
become extremely po****r, and...
- used to
create the
dinosaurs and
other visual effects included Pixar's
RenderMan and
Softimage 3D. ILM also used the
program Viewpaint,
which allowed the...
-
Houdini Indie licence and up
support 3rd
party rendering engines, such as
Renderman, Octane, Arnold, Redshift, V-ray, Maxwell(soon).
Volumetrics – With its...
- reflections, but for Cars we
added a ray-tracing
capability to our
existing Renderman program to
raise the bar for Pixar."
Rendering lead
Jessica McMackin spoke...
-
cluster manager, and 2 of the
animation software and managers, Pixar's
RenderMan and Pixar's
Alfred queue management system. The
render farm
occupies the...
-
Renderman Shading Language (abbreviated RSL) is a
component of the
RenderMan Interface Specification, and is used to
define shaders. The
language syntax...