-
development of The Witcher.
REDengine is
portable across 32- and 64-bit
software platforms and runs
under Windows.
REDengine was
first used in The Witcher...
- (2016). The game was
developed by a team of
around 500
people using the
REDengine 4 game engine. CD
Projekt launched a new
division in Wrocław, Poland,...
-
formed the
basis of the game's world. The game was
developed using the
REDengine 3,
which enabled CD
Projekt to
create a
complex story without compromising...
-
Projekt is also
planning to use the
engine after retiring their in-house
REDengine;
their first game to use
Unreal will be a
remake of The Witcher. Unreal...
- Composer(s) P.T.
Adamczyk Jacek Paciorkowski Series Cyberpunk Engine REDengine 4 Platform(s)
PlayStation 5
Windows Xbox
Series X/S
Release 26 September...
- 18 September, 2009. CD
Projekt Red
developed a
proprietary engine, the
REDengine, for the game,
unlike the
first installment,
which ran on a
modified version...
- Przybyłowicz
Mikolai Stroinski Piotr Musiał
Series The
Witcher Engine REDengine 3 Platform(s)
PlayStation 4
Windows Xbox One
Nintendo Switch PlayStation...
-
Marcin Blacha Composer(s)
Marcin Przybyłowicz
Series The
Witcher Engine REDengine 3 Platform(s)
PlayStation 4
Windows Xbox One
Nintendo Switch PlayStation...
-
installment in The
Witcher series. It will use
Unreal Engine 5
instead of
REDengine,
which the two
previous games used. The game is to be the
beginning of...
-
AngelScript Yes 3D Windows, Linux, macOS,
Android Warsow GPL-2.0-or-later
REDengine C++ Yes 3D Windows, macOS, Xbox 360, Xbox One, Xbox
Series X/S, PlayStation...