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QuakeC is a
compiled language developed in 1996 by John
Carmack of id
Software to
program parts of the
video game
Quake.
Using QuakeC, a
programmer is...
-
version includes the soundtrack.
Quake can be
heavily modified by
altering the graphics, audio, or
scripting in
QuakeC, and has been the
focus of many...
-
hacker ethic, Id
included dedicated modification tools into
Quake,
including the
QuakeC programming language and a
level editor. As a game that po****rized...
- The
Quake engine is the game
engine developed by id
Software to
power their 1996
video game
Quake. It
featured true 3D real-time rendering.
Since 1999...
- of an interpreter, they
could run
faster than
Quake's solution,
which was to run the game
logic (
QuakeC) in a
limited interpreter. id
could release the...
- Content, a
webcomic by Jeph
Jacques (launched 2003)
QuakeC, a
scripting language in the
computer game
Quake by ID
Software Quantum computing, a type of com****tion...
-
PROTEL Pro*
C Pure Pure Data
PureScript PWCT
Python Q (programming
language from Kx Systems) Q# Qalb
Quantum Com****tion
Language QtScript QuakeC QPL .QL...
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Quake II is a 1997 first-person
shooter video game
developed by id
Software and
published by Activision. It is the
second installment of the
Quake series...
-
Quake III
Arena is a 1999 multiplayer-focused first-person
shooter developed by id Software. The
third installment of the
Quake series,
Arena differs...
- a call was made for more
developers for
Nexuiz by the main (and only)
QuakeC developer, who
identified organizational issues ****ociated with many users...