- *pc =
nullptr; // OK int *pi =
nullptr; // OK bool b =
nullptr; // OK. b is false. int i =
nullptr; //
error foo(
nullptr); //
calls foo(
nullptr_t), not...
- shared_ptr<Node> next =
nullptr; Node(T _value): value(_value) {} }; shared_ptr<Node>
front =
nullptr; shared_ptr<Node> back =
nullptr; public: void enqueue(T...
- is no
export called from the
loader DLL CreateThread(
nullptr, 0, myThread,
nullptr, 0,
nullptr ); default: break; }
return TRUE; }
extern "C" __declspec(dllexport)...
- get() { // may be
responsible for
creating its own
unique instance. if (
nullptr == instance)
instance = new Singleton;
return *instance; } Singleton(const...
- requests.
class HelpHandler { //
Handler public: HelpHandler(HelpHandler* h =
nullptr,
Topic t = NO_HELP_TOPIC) : successor(h), topic(t) {}
virtual bool hasHelp()...
- tag. Exact-width
integer may now
exceed intmax_t (N2888). Add
nullptr constant for
nullptr_t type. Add wb and uwb
integer literal suffixes for _BitInt(N)...
- animal, else b =
nullptr Bulldog& br = static_cast<Bulldog&>(*animal); // same as above, but an
exception will be
thrown if a
nullptr was to be returned...
-
static no& test(...); // If the "sizeof" of the
result of
calling test<T>(
nullptr) is
equal to // sizeof(yes), the
first overload worked and T has a nested...
- {} };
class Door :
public MapSite { public: Door(Room* r1 =
nullptr, Room* r2 =
nullptr) :room1(r1), room2(r2) {}
virtual void enter() {} Door(const...
- { public: AndExp(BooleanExp* op1, BooleanExp* op2) :operand1(
nullptr), operand2(
nullptr) { operand1 = op1; operand2 = op2; }
virtual ~AndExp() = default;...