- the object). In
recent decades, the
advent of multi-p**** rendering,
multitexturing, mipmaps, and more
complex mappings such as
height mapping, bump mapping...
-
OpenGL ES 1.1
added features such as
mandatory support for
multitexture,
better multitexture support (including
combiners and dot
product texture operations)...
-
Animated and reflection-mapped textures.
Support for multimaterials,
multitexture and
texture blending modes, per-pixel lighting,
dynamic lighting, mapping...
- 1
October 14, 1998 A
concept of ARB
extensions 1.3
August 14, 2001
Multitexturing, multisampling,
texture compression 1.4 July 24, 2002
Depth textures...
- compensation, this does
focus attention on the group's trademark,
their multitextured vocals." Don
McLeese of the
Chicago Sun
Times also gave
Electric Universe...
- More "XML Matters". Ibm.com.
Retrieved 2010-02-23.
DrawGroup & Dra****
Multitexturing Programmable shaders component Scene postprocessing support VRML X3D...
-
single color Shading is
applied Steps 2 and 3 can be
combined using multitexturing (part of
texture mapping). 2D
image processing outlining technique The...
- Direct3D in the 1990s, but was
eventually canceled. Direct3D 6.0 –
Multitexturing Direct3D 7.0 –
Hardware Transformation,
Clipping and
Lighting (TCL/T&L)...
- This
process is akin to
applying patterned paper to a
plain white box.
Multitexturing is the use of more than one
texture at a time on a polygon. Procedural...
- that it was
better to
expose the RADEON's and GeForce{2}'s
extended multitexture capabilities via the
extensions to SetTextureStageState()
instead of...