-
performance hit.)
According to the
OpenGL GL_ARB_multisample specification, "
multisampling"
refers to a
specific optimization of supersampling. The specification...
- must be
rendered in a
video game.
Alpha to
coverage multisampling is
based on
regular multisampling,
except that the
alpha coverage mask is
ANDed with...
- loud p****ages. As
memory became cheaper, it
became possible to use
multisampling;
instead of a
single recording of an
instrument being pla**** back faster...
-
limited RAM,
today they cost
performance with
fragment shaders and
multisampling rasterization. For this reason,
Triangle fans are
deprecated in Direct3D10...
-
audio file type
introduced by Triton's
FastTracker 2. XM
introduced multisampling-capable
instruments with
volume and
panning envelopes,
sample looping...
- 1998 A
concept of ARB
extensions 1.3
August 14, 2001 Multitexturing,
multisampling,
texture compression 1.4 July 24, 2002
Depth textures,
GLSlang 1.5 July...
-
framebuffer to another. This
function also has some very
specific properties with
regard to
multisampling.
Xerox Inter-Office
Memorandum 19
November 1975...
-
Antialiasing (HRAA)".
Technical Brief: High-Resolution
Antialiasing through Multisampling.
Retrieved 22
April 2017. "What is
supersampling (antialiasing technique)...
- compression, full
scene anti-aliasing (NV Quincunx, supersampling,
multisampling) Bilinear, trilinear, and
anisotropic texture filtering Performance...
-
support the
following features:
Multisampling has been
enhanced to
generalize coverage based transparency and make
multisampling work more
effectively with...