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Multisample anti-aliasing (MSAA) is a type of
spatial anti-aliasing, a
technique used in
computer graphics to
remove jaggies. The term
generally refers...
- Nvidia. May also be
referred to as Fast
Sample Anti-aliasing (FSAA).
Multisample anti-aliasing, a type of
spatial anti-aliasing
method Morphological antialiasing...
-
resulting from
pixel shader effects,
which are
immune to the
effects of
multisample anti-aliasing (MSAA). The
downsides are that high
contrast texture maps...
-
representing a high-resolution
image at a
lower resolution.
Contrary to
multisample anti-aliasing (MSAA),
which does not work for
deferred rendering, MLAA...
-
antialiased polygon rendering are not supported,
although rendering using multisample is
still possible (rather than
alpha border fragments);
ARB_Image pixel...
- frames, and it can be
thought of as an
advanced TAA implementation.
Multisample anti-aliasing Fast
approximate anti-aliasing Deep
learning super sampling...
-
types of anti-aliasing
include fast
approximate anti-aliasing (FXAA),
multisample anti-aliasing, and supersampling. When a
digital image is viewed, a reconstruction...
- multisampling,
except that the
alpha coverage mask is
ANDed with the
multisample mask. Alpha-to-coverage
converts the
alpha component output from the...
- The
first method stored textures in RGBA
color space,
allowing for
multisample anti-aliasing and
pixel shaders to be used, but this
prevented alpha...
- introduced,
Intel unveiled an
updated version which they
named CMAA2.
Multisample anti-aliasing Fast
approximate anti-aliasing
Temporal anti-aliasing Supersampling...