-
texture filtering, and 2D and 3D GIS software.
Their use is
known as
mipmapping. The
letters MIP in the name are an
acronym of the
Latin phrase multum...
- four
neighboring texels.
Hence some form of
filtering is
still required.
Mipmapping is a
standard technique used to save some of the
filtering work needed...
-
providing fast anti-aliased
texture filtering. In
traditional isotropic mipmapping,
downsizing at each
level halves the
resolution on each axis simultaneously...
- is very
simple to
implement and is
commonly used (usually
along with
mipmapping) in real-time 3D
rendering to
select color values for a
textured surface...
- Z-buffer.)
There is also an
approach specialised for
texture mapping called mipmapping,
which works by
creating lower resolution, pre-filtered
versions of the...
-
Geometrical Mipmapping, in
flipCode featured articles,
October 2000.
Available at
flipcode - Fast
Terrain Rendering Using Geometrical MipMapping. ^ Carl Erikson's...
-
rendering errors. With
initial drivers, the RIVA 128 used per-polygon
mipmapping instead of the much higher-quality, but more demanding, per-pixel variety...
-
alignment may be
needed to
avoid bleeding between sub
textures when used with
mipmapping and
texture compression. In web development,
images are
packed into a...
-
selectively decreases the
detail of the
normal map of a
given texture (cf.
mipmapping),
meaning that more
distant surfaces require less
complex lighting simulation...
-
Computer graphics:
crucial in
rendering algorithms for anti-aliasing, for
mipmapping, and for
generating fractals,
where the
scale of
detail varies geometrically...