- In
computer graphics,
mipmaps (also MIP maps) or
pyramids are pre-calculated,
optimized sequences of images, each of
which is a
progressively lower resolution...
-
Anisotropic filtering retains the "sharpness" of a
texture normally lost by a
mipmap texture's
attempts to
avoid aliasing.
Anisotropic filtering can therefore...
-
support nearest-neighbor
sampling from
individual mipmaps whilst linearly interpolating the two
nearest mipmaps relevant to the sample. In
Bilinear filtering...
- bi-sampling
scaling is
mipmaps. A
mipmap is a
prescaled set of
downscaled copies. When downscaling, the
nearest larger mipmap is used as the
origin to...
-
texture filtering method,
which also
performs linear interpolation between mipmaps.
Bilinear filtering has
several weaknesses that make it an unattractive...
-
University of Victoria.
multum in
parvo much in
little Conciseness. The term "
mipmap" is
formed using the phrase's
abbreviation "MIP";
motto of Rutland, a county...
- In
computer graphics,
clipmapping is a
method of
clipping a
mipmap to a
subset of data
pertinent to the
geometry being displa****. This is
useful for loading...
- In
recent decades, the
advent of multi-p**** rendering, multitexturing,
mipmaps, and more
complex mappings such as
height mapping, bump mapping, normal...
-
texturing was its use of
automated mipmap generation.
While this
improves visual quality and
performance in
games without mipmaps, it also
caused unforeseen problems...
-
support (including
combiners and dot
product texture operations),
automatic mipmap generation,
vertex buffer objects,
state queries, user clip planes, and...