-
MiniGL is an
incomplete implementation of the Open
GL specification which implements enough of the API to
allow 3D
video games in the late 1990s to run...
- with
functionality similar to Direct3D or cut-down
versions of Open
GL like
MiniGL. On top of this was an object-oriented
scene graph system, QD3D proper...
- most
other Open
GL games at the time). The 3dfx
MiniGL driver was not a
fully featured Open
GL driver, but a
wrapper that
mapped certain Open
GL functions to...
-
developers created an Open
GL subset called MiniGL,
which sits on top of Warp3D to ease the
porting of 3D games. The
MiniGL library was
released for free...
-
later evolved into an open
source project.
Vulkan (API) 3dfx
Interactive MiniGL Mantle (API) –
another low-level API "3DFX
GLIDE Source Code
General Public...
-
developed MiniGL after id Software's John
Carmack released a 1997
version of
Quake that used the Open
GL API. The
MiniGL translated Open
GL commands into...
-
advantage of the hardware. All
models support DirectX 3.0 and PowerSGL,
MiniGL drivers available for
select games 1
Texture mapping units:
render output...
- Open
GL for
Embedded Systems (Open
GL ES or GLES) is a
subset of the Open
GL computer graphics rendering application programming interface (API) for rendering...
-
while 3dfx
cards enjo**** efficient, high-speed,
mature Glide API and/or
MiniGL support for the
majority of games. Only
after the GeForce 256 was replaced...
-
development tools including Gemini OpenGVS, Multigen, GameGen, SGI Open
GL, Glide, Direct3D,
MiniGL and
Autodesk 3D
Studio under DOS, Win32 and IRIX. Resolution...