- A
MetaServer is a
central broker providing a
collated view (similar to a
database view) for dis****d web resources. It is used to
collect data from various...
- deathmatches.
XPilot uses a client–server architecture, in
which a
central metaserver receives information from all
XPilot servers on the Internet. In 1991...
-
training program for
protein secondary structure prediction Genesilico metaserver Metaserver which allows to run over 20
different secondary structure predictors...
- also
features local multiplayer capability, i.e. on LAN,
however the
metaserver is used to find
games anyway.
Alliances can be formed, broken, or renegotiated...
-
Netrek was the
third Internet game, the
first Internet game to use
metaservers to
locate open game servers, and the
first to have
persistent user information...
-
Quantcast File
System C
Apache License 2.0 C++ client, FUSE (C++ server:
MetaServer and
ChunkServer are both in C++)
master No Reed-Solomon File 2012 RozoFS...
- the
source code for The Wolf Age.
Bungie also open-sourced
their Myth
metaserver source code in 2002.
MythDevelopers used this
material to
improve and...
-
prediction routines added to
compensate for
Internet latency and a new
metaserver interface for
finding Internet games.
Every Man For Himself: This is the...
-
developed by
MumboJumbo in 2001.
Bungie also open
sourced their Myth
metaserver source code in 2002.
MythDevelopers used this
material to
improve and...
- the
first Internet-aware team game, the
first Internet game to use
metaservers to
locate open game servers, and the
first to have
persistent user information...