- Davis, the
company renamed itself to
Mediagenic and
branched out into
business software applications.
Mediagenic quickly fell into debt, and the company...
-
adventure video game
developed by
Interplay Productions and
published by
Mediagenic (a
brand name of Activision). It was
released in 1988 for the Amiga, Apple...
-
restrictive as Sega,
which did not
permit third-party
publishing until Mediagenic in late
summer 1988. Nintendo's
intention was to
reserve a
large part...
-
include other software properties for the office,
rebranding itself as
Mediagenic until 1990. Dial-up
bulletin board systems were po****r in the 1980s,...
- 11, 1993
Unreleased Unreleased Slaughter Sport Fat
ManJP Brian A. Rice
Mediagenic SanritsuJP RazorsoftNA October 12, 1990
December 20, 1991 1990 The Smurfs...
- an adventure/role-playing game.
Developed by
Westwood ****ociates for
Mediagenic, and
produced by
Scott Berfield, the game
serves as a
prototype for what...
- exists, and an open-source
replacement "ZILF" has been written.
After Mediagenic moved Infocom to
California in 1989,
Computer Gaming World stated that...
-
though notably, Joe
Montana Football had
originally been
developed by
Mediagenic, the new name for
Activision after it had
become more
involved in publishing...
-
contracted with
Mediagenic (Activision) to
develop the game for
November 1989. No one at Sega was
aware of the
turmoil inside Mediagenic at the time; despite...
- 1988 the
company expanded into non-gaming
software and
renamed itself Mediagenic. This
venture was not successful,
incurring heavy losses. In 1991 a group...