-
players and
other applications. It is the
reference implementation of the
libretro API,
designed to be fast, lightweight,
portable and
without dependencies...
- https://github.com/visualboyadvance/vbam-
libretro [dead link] "GitHub -
libretro/vba-next:
Optimized port of VBA-M to
Libretro". GitHub. 21
December 2021. Custodio...
- the
original on 2012-06-24.
Retrieved 2009-06-01.
libretro. "common-shaders/scalenx at
master ·
libretro/common-shaders · GitHub". GitHub.
Archived from...
- HTML5 or to
systems supported by LÖVE.
Lutro is a Lua game
framework for
libretro, a
partial port of the LÖVE API.
ChaiLove follows a
similar path by offering...
- PGXP arrives! –
Libretro". 4
October 2016. "GitHub -
libretro/beetle-psx-
libretro:
Standalone port/fork of
Mednafen PSX to the
Libretro API". GitHub. 15...
- encoding, and
wrote some
notes on
interpreting the
original look up tables.
libretro implements two
families of
shaders in Slang/HLSL, GLSL, and Cg: The hqx...
-
Working state Active Source model Open-source
software Repository github.com/
libretro/Lakka-LibreELEC
Default user
interface RetroArch Official website www.lakka...
-
emulation is also a
compound of MESS (included in MAME, so
RetroArch too via
libretro), DVE, lr-vex, Vecx, with a Wii
version called VectrexWii.
Schematics for...
-
April 2020.
OpenGL 4.6 (PDF). p. 478. "PlayStation
rasterization issues".
Libretro. 4
October 2016.
Retrieved 19
April 2020.
Michael Abrash’s
articles on...
- interface,
supporting the
libretro API and
emulator cores (from the
RetroArch project,
which is its
reference front-end).
Libretro itself is a
modular multi-system...