- the
world of
Mystara include the
Thyatian Empire, the
Grand Duchy of
Karameikos, the Prin****lities of Glantri, the merchant-run
Republic of Darokin,...
- role-playing game. The
Grand Duchy of
Karameikos is a
booklet that
details the
fictional feudal nation of
Karameikos,
which is the
setting for four D&D modules:...
- role-playing game
Dungeons &
Dragons (D&D). The game is set in the
nation of
Karameikos within D&D's
Mystara setting.
Order of the
Griffon uses a turn-based combat...
-
edition in
October 1995. Dark
Knight of
Karameikos is a
novel in
which the
knight Sir
Grygory of
Karameikos fights against the evil
forces that are menacing...
-
Karameikos:
Kingdom of
Adventure is an
accessory for the
Dungeons &
Dragons fantasy role-playing game,
published in 1994.
Karameikos:
Kingdom of Adventure...
-
while permitting some
limited outdoor adventures. When The
Grand Duchy of
Karameikos edition of the "Gazetteer"
series was published, the keep was
given a...
- Inc.) Part of TSR's "Fast-play Game"
series for
Dungeons & Dragons.
Karameikos:
Kingdom of
Adventure (with
Aaron Allston and
Thomas M. Reid, part of...
- Neh-thalggu.
Chevall Creature Catalogue (1986), GAZ1:
Grand Duchy of
Karameikos (1987), GAZ5:
Elves of
Alfheim (1988), PC4:
Night Howlers (1992), Creature...
-
designers later stated that they
imagined placing the Rift
either in
northern Karameikos[user-generated source] or on one of the
other two
continents of Mystara...
- TM5 ― 0-88038-763-7 The
Grand Duchy of
Karameikos Aaron Allston 1987
Describes the
feudal nation of
Karameikos in the
world of Mystara. 64 GAZ1 TSR 9193...