- The
jumpscares were
positively received, but some
critics felt that they
would become repetitive over time.
Destructoid wrote that the
jumpscares were...
- A jump
scare (also
written jump-scare and
jumpscare) is a
scaring technique used in media,
particularly in
horror fiction such as
horror films and horror...
- from critics, who
called it
accessible and tense,
though some
found the
jumpscares repetitive. A non-VR port to
Nintendo Switch received mixed reviews. A...
-
introduction of new
animatronics and mechanics, but also
criticizing the
jumpscares and
called the game "too hard for its own good". In a
review for the Nintendo...
-
distinguished itself from the rest of the
horror genre by
relying not on
jumpscares, but by
pressuring the
player with the
possibility of one.
Other reviewers...
- of
Decider said
Double Feature succeeds to be
frightening across its
jumpscares and characters,
while praising the
performances of the actors, stating...
-
seven sins,
presenting Seven as an "edgy"
prestige film
rather than a
jumpscare-style horror.
Entertainment professionals believed violent or horrific...
- 16,
during a livestream,
Watkins jumped up from his seat due to
being jumpscared while playing Five
Nights at Freddy's:
Security Breach and accidentally...
-
least they
could have
leveraged the
thrills of the genre. However, the
jumpscares are as
bland as the story." The
Times of
India had a
similar ****essment...
- (like
Blake Stone:
Planet Strike released half a year later),
screen jumpscares whenever the
player was idle for 10 seconds, body armors, limited-use...