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Keiji Inafune (稲船 敬二,
Inafune Keiji, born 8 May 1965) is a ****anese
video game producer,
character designer, game designer, and businessman. In 2009,...
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published by Capcom. It was
directed by
Hayato Kaji and
produced by
Keiji Inafune, both of whom had
previously worked on the
series as artists. It is the...
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small team,
including artist Keiji Inafune, a
recent college graduate who
started on the
Street Fighter team.
Inafune recalled that the Mega Man development...
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artist Keiji Inafune,
credited as "Inafking",
stated that the
development team had very few
problems while working on Mega Man 4.
Inafune designed Dr....
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Unlike the
first two
installments of the series,
artist and
designer Keiji Inafune has
considered the
creation of Mega Man 3 to be very
stressful due to time...
- With the
transition to more
advanced gaming hardware,
series artist Keiji Inafune explained that the
development of Mega Man X
involved reinventing Mega...
- company.
Based in Osaka, it was
founded on by
former Capcom designer Keiji Inafune on
December 1, 2010. The
company was
acquired by Level-5 in 2017. Their...
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Kitamura for the
first Mega Man game
released in 1987, with
artist Keiji Inafune providing detailed character artwork based on Kitamura's
pixel art design...
- it was
Inafune's decision to
bring Zero back to life in Mega Man X2
simply because he
thought it
would be "a shame" to keep him dead.
Inafune felt particularly...
- villains, one tall, one short, and one chubby. However, the
designs by
Keiji Inafune were
merged to
create a
single villain, Sigma.
These designs were later...