- In
computer graphics, a
heightmap or
heightfield is a
raster image used
mainly as
Discrete Global Grid in
secondary elevation modeling. Each
pixel stores...
-
algorithms that
trace rays
against heightfields. The idea is to walk
along a ray that has
entered the
heightfield's volume,
finding the
intersection point...
-
partitioning scheme.
Scene graphs for
dense regular objects such as
heightfields and
polygon meshes tend to
employ quadtrees and octrees,
which are specialized...
- Formats". Gdal.org. 2013-11-18.
Retrieved 2014-01-20. "HF2 - HF2/HFZ
heightfield raster". Gdal.org.
Retrieved 2014-01-20. "HFA -
Erdas Imagine .img"....
-
goals and
philosophy with its predecessor, but uses a new 6-directional
heightfield (or octree)[dubious – discuss]
world model. The game was
ported to iOS...
- Like in Fusion, a
Python API can also be used. The
Daylon Leveller heightfield/terrain
modeler uses
embedded Lua to let plug-ins be more
easily developed...
- DNA. Wang
tiles have been used for
procedural synthesis of textures,
heightfields, and
other large and
nonrepeating bi-dimensional data sets; a
small set...
- in
addition to
standard 3D
geometric shapes like tori, spheres, and
heightfields,
supports mathematically defined primitives such as the
isosurface (a...
-
zoomer Fire
effect and
other effects based on 2D
filters and
feedback Heightfield landscape (often
called "voxel landscape") 2D bump
mapping Metaballs...
- shapes: sphere, plane, box, cylinder,
convex polyhedron, particle, and
heightfield. This
collection of
shapes matches the
collection used by
rendering engines...