-
GoldSrc (pronounced "
Gold Source"),
sometimes called the Half-Life engine, is a
proprietary game
engine developed by Valve. At its core,
GoldSrc is a heavily...
- This is a list of
GoldSrc mods (modifications) for the
video game Half-Life. Cry of Fear – The
spiritual successor of
Afraid of Monsters, it puts the...
- Quake, and
remade it for
GoldSrc as Team
Fortress classic in 1999.
Valve released the
software development kit (SDK) for the
GoldSrc engine, facilitating...
- is a 3D game
engine developed by Valve. It
debuted as the
successor to
GoldSrc in 2004 with the
releases of Half-Life: Source, Counter-Strike: Source...
- "genuinely tense". A
review on Jeuxvideo.com
praised the
innovations to the
GoldSrc engine,
calling the
improved the
graphics and
lighting in Cry of Fear unrecognized...
- in-game
voice chat. On
January 29, 2013, the
updated to
SteamPipe platform GoldSrc started using the SILK
codec for the in-game
voice chat. It has been found...
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developed by
Turtle Rock
Studios and
released in 2004. It used the Half-Life
GoldSrc engine,
similarly to its predecessor.
Besides the
multiplayer mode, it...
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Having already worked with the
Quake and
Quake 2 engines, Le
chose the
GoldSrc engine as a
natural progression. The Half-Life engine's
realistic setting...
- In 2013,
Valve released an
update for Day of Defeat,
alongside other GoldSrc games developed by Valve,
which included versions of the game for Mac OS...
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while Gearbox Software handled the
Windows version.
Gearbox utilized the
GoldSrc game
engine by id
Software and
Valve Corporation,
though it was heavily...