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Glulx is a 32-bit
portable virtual machine intended for
writing and
playing interactive fiction. It was
designed by
Andrew Plotkin to
relieve some of...
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Graham Nelson.
Inform can
generate programs designed for the Z-code or
Glulx virtual machines.
Versions 1
through 5 were
released between 1993 and 1996...
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format was
devised by
Andrew Plotkin and is used in both the Z-machine and
Glulx virtual machines, as well as by the Glk library. In the days when games...
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mostly include interactive fiction (IF)
interpreters for Z-machine, TADS,
Glulx, and Hugo games, and IF
games written in more
obscure file
formats such...
- "Quetzal"
savefile format. In 2006,
Nelson expanded Z-machine to the 32-bit
Glulx format for
Inform 7. The
Interactive Fiction Technology Foundation, founded...
- one
alternative architecture,
Glulx. The magic-number
reading of the
files are
often shown as: 'IFF data, Z-machine or
Glulx saved game file (Quetzal)' A...
- 1980s but over 30
years later, it
remains in use
essentially unchanged.
Glulx was
designed by
Andrew Plotkin in the late 1990s as a new-generation IF...
-
Blorb archive format, the Glk I/O platform, and the
Glulx virtual machine, and
implementing Glulx Inform and
several interactive fiction interpreters...
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published Designer(s) Adam
Cadre Engine Z-machine Platform(s) Z-machine,
glulx Release 1998 Genre(s)
interactive fiction,
adventure Mode(s)
Single player...
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Wadjet Eye
Games Tools and
engine ADRIFT AGS
Clickteam Fusion GameMaker Glulx IMUSE Inform KiriKiri NScripter Ren'Py S****M TADS
Wintermute Engine Z-machine...