-
version 69% and
noted that it didn't
stand out
among its peers.
Martin Gaksch gave the NES
version 69% as well
calling the idea innovative, but not well...
- the month.
Legend of
Makai was
favourably reviewed by
Power Play's
Martin Gaksch, who
praised the game's mix of
action and adventure, but also criticized...
-
magazine Zero
ranked it on
their number three spot in po****rity.
Martin Gaksch of
German magazine Power Play gave the game a
mixed outlook.
Yanma (November...
-
Oscar got an
overall rating of 7 out of 10 by
Martin Gaksch of
German magazine Power Play.
Gaksch saw the game in the
tradition of
Ghosts 'n Goblins, mentioning...
- -
Double Dragon V". Game Players. No. 64.
Signal Research. pp. 110–111.
Gaksch,
Martin (December 1994). "Spiele-Tests - SN -
Double Dragon 5". MAN!AC (in...
- machine."
Power Play's
Martin Gaksch concurred with Rignall,
lauding its well-drawn
visuals and
atmospheric sound design.
Gaksch also
commended the game's...
- effects, such as the
zooming of
enemy sprites and
rotating platforms.
Martin Gaksch of
Video Games described the game as a
mixture of "modern
action entertainment...
- and
sound design but
criticized the lack of
replay value. MAN!AC's
Martin Gaksch gave
positive remarks to the
funky presentation,
interesting 3D polygon...
- Caswell, Mark (January 1990). "Super Wonderboy". The
Games Machine (26): 24.
Gaksch, Martin; Hengst,
Michael (January 1990). "Super
Wonderboy in
Monster Land"...
- Play's
Martin Gaksch praised Cyber Core for its
technical performance, good visuals,
enemy variety,
sound and
customizable gameplay.
Gaksch also commended...