- {minimum, maximum}]. In OpenGL, the
glClearColor function takes four
GLfloat values which are then 'clamped' to the
range [ 0 , 1 ] {\displaystyle [0...
-
vertexes */ glDrawArrays(GL_TRIANGLES, 0, (sizeof(data) / 3) / sizeof(
GLfloat)); /*---------------------------------------------------------------*/...