-
Sheff 1999, p. 24. Picard,
Martin (December 2013). "The
Foundation of
Geemu: A
Brief History of
Early ****anese
video games". Game Studies. Vol. 13,...
- and
Sharp Corporation, such
games are
known as "TV games", "TV
geemu", or "terebi
geemu". The term "TV game" is
still commonly used into the 21st century...
- Red Room 2 (赤い密室(へや) 禁断の王様ゲーム, Akai mis****su (heya):
Kindan no ōsama
geemu) is a 2000 ****anese V-cinema (direct-to-video)
horror film
directed by Daisuke...
-
Retrieved July 17, 2020. Picard,
Martin (December 2013). "The
Foundation of
Geemu: A
Brief History of
Early ****anese
video games".
International Journal of...
- Moeta! NEC 8-bit
Personal Computer PC-8001/6001, 2005, ASCII, p.66
Terebi Geemu no Kamigami: RPG wo
Tsukutta Otoko-tachi no
Risou to Yume by
Yutaka Tama...
-
Gunpei Yokoi, the Man Who
Created Nintendo's DNA (ゲームの父・横井軍平伝 任天堂のDNAを創造した男,
Geemu no Chichi,
Yokoi Gunpei Den:
Nintendo no DNA wo
Souzou ****a Otoko) (in...
- Game (家族ゲーム
Kazoku Geemu) (1983) The
Family Game II (家族ゲームII
Kazoku Geemu II) (1984) The
Family Game
Special (家族ゲームスペシャル
Kazoku Geemu Supesharu) (1985)...
- po****rity in the West, they
briefly surged in po****rity in ****an.
These TV
geemu were
often based on
licensed designs from the
American companies, manufactured...
- (24): 120–127. 2016.
Martin Picard (December 2013). "The
Foundation of
Geemu: A
Brief History of
Early ****anese
video games".
International Journal of...
-
manufacturers like
Toshiba and Sharp, and
these games would be
called TV
geemu or
terebi geemu (TV game) as the
designation for "video games" in ****an. Nintendo...