-
information screens, and the
means of
moving around the map quickly. Russ
Frushtick from
Polygon observed that many
modern Metroidvanias not only have these...
- also
being considered to be bloated, frustrating, and slow-paced. Russ
Frushtick of
Polygon described Death Stranding as "the most
advanced walking simulator...
-
effective in
explaining John's
behavior in the
first game. Polygon's Russ
Frushtick considered John's
story in the game's
epilogue to be more
motivating than...
-
Archived from the
original on
November 17, 2022.
Retrieved December 2, 2022.
Frushtick, Russ (January 25, 2018). "Celeste review". Polygon. Vox Media. Archived...
-
Archived from the
original on
March 23, 2018.
Retrieved March 22, 2018.
Frushtick, Russ (March 16, 2018). "Should you
spend money on Fortnite?". Polygon...
- TouchArcade's
Tyler Woodward enjo**** the
stylized graphics and the game's story.
Frushtick, Russ (2019-09-17). "Here's the full list of
games coming to
Apple Arcade...
- "masterclass of
environmental design".
Rebekah Valentine of IGN and Russ
Frushtick of
Polygon praised the
intricate layers of secrets, and IGN and Richard...
-
Archived from the
original on
October 5, 2022.
Retrieved October 5, 2022.
Frushtick, Russ (February 19, 2021). "Even the
strongest relationships won't survive...
- 3
ported to
Nintendo Switch?". Eurogamer.
Retrieved December 2, 2020.
Frushtick, Russ (October 15, 2019). "Witcher 3 on
Nintendo Switch only
makes a few...
-
represented a look at the
potential ****ure for 2D
Metroid games. Russ
Frushtick of
Polygon thought that the game's
visuals were "remarkable",
while Webster...