- open-source game
development library for
Adobe Flash called Flixel.
Saltsman discussed the use of
Flixel as a
medium for new developers, and used it to develop...
-
OpenFL is a free and open-source
software framework and
platform for the
creation of multi-platform
applications and
video games.
OpenFL applications can...
- Haxe
Flixel game engine, a
version of Saltsman's
Flixel game
engine utilizing the Haxe
programming language and OpenFL.
Cameron has
stated that
Flixel being...
- The
Republia Times Screenshot of
gameplay Developer(s)
Lucas Pope
Engine Flixel Platform(s)
Browser Release April 2012 Genre(s)
Indie Mode(s) Single-player...
-
original on July 17, 2011.
Retrieved August 10, 2010. "Neil Finn Interview".
FlixelPix.
September 22, 2011.
Archived from the
original on
February 1, 2012....
-
released in 2013, but was
developed using the
Unity game
engine instead of
Flixel,
which the
first game was
created with.
Anodyne 2 was
released on August...
- Writer(s)
PhantomArcade Composer(s)
Kawai Sprite Saruky Saster Engine Haxe
Flixel (OpenFL, Haxe) Platform(s)
Browser Windows macOS Linux Release TBA Genre(s)...
-
created using a
number of
different free
programming libraries and tools:
Flixel, FlashDevelop, TortoiseSVN, MySQL, Audacity, and
Chevy Ray's ****etBatcher...
-
introduction of Stage3D, a
number of
older 2D
engines or
isometric engines like
Flixel saw
their heyday.
Adobe also
developed the
CrossBridge toolkit which cross-compiles...
- "Phaser - HTML5 Game Framework". GitHub. 2
November 2021. "Announcing
Phaser (
Flixel HTML5) and our
Adobe Max session". 12
April 2013. "Phaser 1.0 and the journey...