- Fit: 25
years of '
exergaming'".
Boing Boing.
Retrieved August 26, 2020. Sween, Jennifer; et al. (May 2014). "The Role of
Exergaming in
Improving Physical...
- for
therapeutic and
health benefit.
Studies have
shown potential use of
exergaming in
lowering BMI and
improving mobility,
especially in
older individuals...
- Wii Fit U is an
exergaming video game
developed by
Nintendo for the Wii U console, and is the
successor to the Wii
games Wii Fit and Wii Fit Plus. Wii...
- routines, a team-based "Dance Battle" mode, a "Non-Stop Shuffle" mode, a new
exergaming-oriented mode
known as "Just Sweat", and paid
downloadable content. Just...
- Wii Fit is a 2007
exergaming video game
designed by Nintendo's
Hiroshi Matsunaga for the Wii home
video game console,
featuring a
variety of yoga, strength...
- [Personal Interview] Benzing, Valentin; Schmidt,
Mirko (2018-11-08). "
Exergaming for
Children and Adolescents: Strengths, Weaknesses,
Opportunities and...
- Corp
Firesquid Fitness Boxing feat.
Hatsune Miku:
Isshoni Exercise NS
Exergaming, rhythm,
sports Imagineer Snufkin:
Melody of
Moominvalley Win, NS Adventure...
-
Casual Erotic Indie Interactive movie Nonviolent Serious Art game
Edugame Exergame Non-game
Arcade cabinet Console Accessory Publishing Markets China U.S...
-
Casual Erotic Indie Interactive movie Nonviolent Serious Art game
Edugame Exergame Non-game
Arcade cabinet Console Accessory Publishing Markets China U.S...
-
Entertainment System accessories Bogost, Ian (2005). The
Rhetoric of
Exergaming.
Georgia Institute of Technology.
Retrieved on 8
August 2009. "Is this...