-
Daikatana is a first-person
shooter game
developed by Ion Storm. It was
published by
Eidos Interactive for
Windows and
Kemco for
Nintendo 64. Players...
- in 1996. He co-founded a new studio, Ion Storm, and
directed the FPS
Daikatana (2000),
which was a
critical and
commercial failure.
Romero departed Ion...
- in 1998 it
received poor
ratings and
equally poor sales. John Romero's
Daikatana was
meant to be
finished within seven months of the
founding of Ion Storm...
- A
katana (刀, かたな, lit. 'one-sided blade') is a ****anese
sabre characterized by a curved, single-edged
blade with a
circular or
squared guard and long grip...
-
books for
Prima Games: Jazz
Jackrabbit 2 (1998), Buck
Bumble (1998), and
Daikatana (2000). She also
contributed to
their Quake II
strategy guide. Case was...
-
Daikatana is a 2000 action-adventure game
developed by Will and
published by
Kemco for the Game Boy Color. It is
based on the first-person
shooter of...
-
named Daikatana. John
Romero has
credited the
campaign with
inspiring many of his
video games of the era,
including Doom,
Quake and
Daikatana. Curtis...
-
exchanging a book
called the
Demonomicron for a
magic sword called the
Daikatana,
which resulted in a
demonic invasion that
wiped out the
Material Plane...
- have
Linux ports, the only
exceptions being those created by Ion
Storm (
Daikatana later received a
community port).
Despite fears by the
Linux gaming community...
-
Keighley wrote for
GameSpot included deep
dives into the
development of
Daikatana and
Metal Gear
Solid 2.
Through these reports,
Keighley gained numerous...