-
Entertainment in July 1997
through the
buyout of the game
development division of
CyberLife Technology. In 2010, SCEE
Cambridge Studio was
restructured as a sister...
-
Grand left
Cyberlife to form
Cyberlife Research and
focus on the
production of new
alife technologies,
including work on a
robotic life form he called...
-
Retrieved 8
December 2012. "Creatures Wins
International Emma Award".
cyberlife.co.uk.
October 9, 1996.
Archived from the
original on
January 10, 1997...
-
projects created by
Steve Grand is Creatures, an
artificial life simulation,
which his
company Cyberlife Technology released in the 1996. It was the
first in...
-
Millennium Interactive before Sony
Computer Entertainment acquired them from
CyberLife the
following year.
Deadline is a real-time
tactics game, in
which the...
-
opening peace talks.
Police investigator android Connor is sent by the
CyberLife corporation to ****ist
Detroit Police Department Lieutenant Hank Anderson...
- Noclip. June 9, 2020.
Retrieved June 9, 2020 – via YouTube. "The
Origin of
CyberLife: An
interview with
Steve Grand by Sue Wilcox"
Archived 2020-10-21 at the...
- Rescue.
After Sony
Computer Entertainment acquired Millennium Interactive,
CyberLife retained the
rights to the
series and sold the
property to
Gameware Europe...
- Data and Intelligence, and
Cyber-Living, Syndrome, and Health:
International 2019
Cyberspace Congress,
CyberDI and
CyberLife, Beijing, China, December...
-
finish her work, Eric Goodwin, and
later accused Cyberlife of
deriving their update from hers.
Cyberlife later released a
patch with an
improved genome...