- "
LiveMove 2:
Motion recognition and tracking".
AiLive Inc. 2008.
Archived from the
original on 2012-07-22.
Retrieved 2012-08-10. "
AILive Reveals LiveMove2...
- with
several companies,
including most
recently as
Chairman and
Founder of
AiLive. Yen
received his Ph.D. in
Electrical Engineering in
Operating Systems and...
-
developed by
Nintendo in
collaboration with game
development tool
company AiLive. The
sensor used is an
InvenSense IDG-600 or IDG-650 in
later units, designed...
- interface. In May 2000 she left her
position at
Intel to
create the
company AiLive Inc with Wei Yen.
There she ****umed the role of co-founder, lead scientist...
- in
video games Kynapse – game
AI middleware,
specializing in path
finding and
spatial reasoning AiLive –
suite of game
AI middleware Artificial intelligence...
-
Artificial intelligence (
AI)
refers to the
capability of com****tional
systems to
perform tasks typically ****ociated with
human intelligence, such as learning...
-
AI software for
navigation mesh generation, pathfinding,
character behavioral modeling and more.
AiLive - a
suite of game
AI middleware.
Kythera AI -...
- Open
AI, Inc. is an
American artificial intelligence (
AI)
research organization founded in
December 2015 and
headquartered in San Francisco, California...
-
headset with the help of his
students Xiaoyuan Tu & Wei Yen:
founders of
AiLive, who
helped create the
motion sensing hardware for the Wii
Gunpei Yokoi:...
- Meta
AI (formerly
Facebook Artificial Intelligence Research (FAIR)) is a
research division of Meta
Platforms (formerly Facebook) that
develops artificial...